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   在上篇裡介紹了Socket的基本編程,這次來看看.net封裝的基於TCP協議的發送和接收端

TCP協議的接收端

 

using System.Net.Sockets ; //使用到TcpListen

 

using System.Threading ; //使用到線程 

 

using System.IO ; //使用到StreamReader

 

 

         int port = 8000; //定義偵聽端口號

 

         private Thread thThreadRead; //創建線程,用以偵聽端口號,接收信息

 

         private TcpListener tlTcpListen; //偵聽端口號

 

         private bool blistener = true; //設定標示位,判斷偵聽狀態

 

         private NetworkStream nsStream; //創建接收的基本數據流 

 

         private StreamReader srRead;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.ListBox listBox1; //從網絡基礎數據流中讀取數據

 

         private TcpClient tcClient ;

 

 

         private void Listen ( )

 

         {

 

              try

 

              {

 

                   tlTcpListen = new TcpListener ( port ) ; //8000端口號來初始化TcpListener實例

 

                   tlTcpListen.Start ( ) ; //開始監聽

 

                   statusBar1.Text = "正在監聽..." ;

 

                   tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通過TCP連接請求

 

                   nsStream = tcClient.GetStream ( ) ; //獲取用以發送、接收數據的網絡基礎數據流

 

                   srRead=new StreamReader(nsStream);//以得到的網絡基礎數據流來初始化StreamReader實例

 

                   statusBar1.Text = "已經連接!";

 

 

                   while( blistener ) //循環偵聽

 

                   {

 

                       string sMessage = srRead.ReadLine();//從網絡基礎數據流中讀取一行數據

 

                       if ( sMessage == "STOP" ) //判斷是否為斷開TCP連接控制碼

 

                       {

 

                            tlTcpListen.Stop(); //關閉偵聽

 

                            nsStream.Close(); //釋放資源

 

                            srRead.Close();

 

                            statusBar1.Text = "連接已經關閉!" ;

 

                            thThreadRead.Abort(); //中止線程

 

                            return;

 

                       }

 

 

                       string sTime = DateTime.Now.ToShortTimeString ( ) ; //獲取接收數據時的時間

 

                       listBox1.Items.Add ( sTime + " " + sMessage ) ;

 

                   }

 

              }

 

              catch ( System.Security.SecurityException )

 

              {

 

                   MessageBox.Show ( "偵聽失敗!" , "錯誤" ) ;

 

              }

 

         }

 

         //開始監聽

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              thThreadRead = new Thread ( new ThreadStart ( Listen ) );

 

              thThreadRead.Start();//啟動線程          

 

              button1.Enabled=false;

 

         }

 

         // 清理所有正在使用的資源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

              {

 

                   tlTcpListen.Stop(); //關閉偵聽

 

                   nsStream.Close();

 

                   srRead.Close();//釋放資源

 

                   thThreadRead.Abort();//中止線程

 

              }

 

              catch{}

 

 

              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 

 

 

TCP協議的發送端

 

 

using System.Net.Sockets; //使用到TcpListen

 

using System.Threading; //使用到線程

 

using System.IO; //使用到StreamWriter

 

using System.Net; //使用IPAddress類、IPHostEntry類等

 

 

         private StreamWriter swWriter; //用以向網絡基礎數據流傳送數據 

 

         private NetworkStream nsStream; //創建發送數據的網絡基礎數據流 

 

         private TcpClient tcpClient;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.TextBox textBox1;

 

         private System.Windows.Forms.Button button2;

 

         private System.Windows.Forms.TextBox textBox2;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Label label1;

 

         private System.Windows.Forms.Label label2; //通過它實現向遠程主機提出TCP連接申請 

 

         private bool tcpConnect = false; //定義標識符,用以表示TCP連接是否建立

 

 

         //連接 

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              IPAddress ipRemote ;

 

              try

 

              {

 

                   ipRemote = IPAddress.Parse ( textBox1.Text ) ;

 

              }

 

              catch //判斷給定的IP地址的合法性

 

              {

 

                   MessageBox.Show ( "輸入的IP地址不合法!" , "錯誤提示!" ) ;

 

                   return ;

 

              }

 

 

              IPHostEntry ipHost ;

 

              try

 

              {

 

                   ipHost = Dns.Resolve ( textBox1.Text ) ; 

 

              }

 

              catch //判斷IP地址對應主機是否在線

 

              {

 

                   MessageBox.Show ("遠程主機不在線!" , "錯誤提示!" ) ;

 

                   return ;

 

              }

 

 

              string sHostName = ipHost.HostName ;

 

              try

 

              {

 

                   TcpClient tcpClient = new TcpClient(sHostName,8000);//對遠程主機的8000端口提出TCP連接申請

 

                   nsStream = tcpClient.GetStream();//通過申請,並獲取傳送數據的網絡基礎數據流  

 

                   swWriter = new StreamWriter(nsStream);//使用獲取的網絡基礎數據流來初始化StreamWriter實例

 

                   button1.Enabled = false ;

 

                   button2.Enabled = true ;

 

                   tcpConnect = true ;

 

                   statusBar1.Text = "已經連接!" ;

 

              }

 

              catch

 

              {

 

                   MessageBox.Show ( "無法和遠程主機8000端口建立連接!" , "錯誤提示!" ) ;

 

                   return ;

 

              }

 

         }

 

 

          //發送

 

         private void button2_Click(object sender, System.EventArgs e)

 

         {

 

              if (textBox2.Text !="")

 

              {

 

                   swWriter.WriteLine(textBox2.Text);//刷新當前數據流中的數據

 

                   swWriter.Flush();

 

              }

 

              else

 

              {

 

                   MessageBox.Show("發送信息不能為空!","錯誤提示!");

 

              }

 

         }

 

         // 清理所有正在使用的資源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              if ( tcpConnect )

 

              {

 

                   swWriter.WriteLine ( "STOP" ) ; //發送控制碼  

 

                   swWriter.Flush (); //刷新當前數據流中的數據  

 

                   nsStream.Close (); //清除資源

 

                   swWriter.Close ();

 

              }

 

              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 


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